What Should Developers Know About The Sony PS5?

4th June, 2019 by

The tech world has been buzzing with anticipation for the new Sony PS5 console for a while now. Gamers want to know what exciting new features the long-awaited fifth-generation PlayStation console will offer. At the same time, developers need to know what new capabilities to expect, so they can adapt forthcoming titles to suit.

Concrete details of the new console have so far been few and far between – it’s not even certain that it’ll be called the Sony PS5. There are, however, some nuggets of information that are now in the public domain. We’ve compiled a brief rundown of the facts already out there, as well as a few of the better-substantiated rumors. In short, this is everything developers need to know about Sony’s next-generation console…

Architect built

Mark Cerny is the key architect behind the upcoming Sony PS5. He recently revealed the first confirmed details of the machine’s internal workings:

  • A bespoke 8-core AMD chipset, based on third-generation Ryzen architecture
  • A GPU, taking the best bits from the Radeon Navi GPU family
  • A built-for-purpose SSD storage system
  • 3D audio
  • Backward compatibility for PS4 games and existing PSVR hardware
  • 8K TV support

Ray of light

The CPU and GPU details mean the console will be capable of supporting an advanced lighting technique known as ray tracing. Ray tracing is expected to bring next-level immersion to gaming visuals and is currently limited to big-budget Hollywood CGI (and very high-end PC GPUs). The 8K TV support should also future-proof the console by allowing for far more detailed – and larger – textures for games.

The custom SSD storage is intended to ensure that improved textures don’t come at the expense of load speeds. The new SSD solution is estimated to be 19 times faster than the current method employed by the PS4 Pro. However, the PS5 will still use disks for gameplay. There had been rumors of the console relying purely on downloads, but these have since been quashed. In fact, it’s already been announced that the PS5 will be backward compatible with all PS4 games.

Rumor has it

What you’ve read above represents everything officially confirmed about the new Sony PS5. Over recent months and years, there have been plenty of other rumors and reports doing the rounds – some with a distinct air of plausibility. For instance, it’s been suggested that the PS5 won’t just be backward compatible with PS4 games and PSVR hardware. We hear that it may also play PS3, PS2, and original PlayStation games. This hasn’t been confirmed, but it’s a rumor that won’t go away.

More pertinently to developers, there’s also word of a possible Sony cloud gaming service, which may be launched along with the PS5. These rumors stem from Sony recently filing a patent for such a service. Any cloud gaming service would be a direct competitor to Google’s Stadia, but might represent good news for developers. Cloud gaming would virtually eliminate the risk of piracy, as games would only exist on a server. What’s more, it would also allow developers to create titles specifically to utilize the service’s capabilities.

There’s plenty for developers and gamers alike to look forward to between now and the eventual release of the PS5. As for when this happens, that’s another source of feverish speculation. It won’t be arriving this year, and many analysts believe the console won’t arrive in 2020, either. In the meantime, the tech world will be waiting with bated breath for Sony’s fifth-generation games console to hit the market.