This week we have seen some massive large scale plans launched for Facebook, Blackboard and Dell. Facebook has announced a new AI making use of convolutional neural networks that aims to circumnavigate language barriers around the world. The new AI uses Convolution Neural Networks and parallel processing to translate language at an accelerated rate. The technology suggests that the future of AI is looking very bright indeed, with companies like Facebook and Google putting their massive spending power behind the cause.
Back in November, we showed you how to go about configuring a Minecraft server on a dedicated server or cloud VPS. For those who missed it, you can find it here and get your own Minecraft server experience started. This time, we’ll look at more details of how it’s running and offer a few advanced tips and tricks on configuring and managing the server.
Almost 63% of users of the Internet of Things (IoT) come from consumers, making them the largest demographic to join the trend. This number continues to increase. Gartner estimates that the consumer segment will have as much as 5.2 billion units this year, which accounts for around 63% of the overall number of IoT devices in use.
Netflix, Amazon and YouTube are the new big players in the world of visual content as a result of a revolution in viewing habits.
They say it’s never a good idea to mention current events in an article because it dates them. There are however two good reasons why I’m going to punch this rule hard in the face.
- This week the Prime Minister of the UK triggered Article 50, which means the UK is leaving the E.U. (European Union)
- ‘THEY’ say a lot of things.
I’ve chosen to mention rule one because it highlights something fundamental to this article. As I type, the value of Sterling is bouncing all over the internet, Polish workers are Googling the German for Bricklayer and the proverbial doom merchants are out in force with their ‘end is nigh’ memes.
This is the key to being unafraid of the AI Apocalypse… or the A(i)pocalypse as I call it. (Yeah… I went there.)
Let’s start with a little clarity. There are now a number of definitions for cloud gaming, but back in 2009 at the Game Developer’s Conference there was just one. And ONLIVE was the definitive article. Cloud gaming or game streaming, was an emerging technology that allowed users to control video games via the internet. The games themselves were actually running on super-spec ultra PCs that could be half a planet away. The concept was ingenious. It opened the elite top tier of gaming to keyboard jockeys who could access the latest games with nothing more complicated than a screen and the internet.