It’s no accident that gaming has become a billion dollar industry. As human beings, there is something innately compelling about games that allow us to travel to different worlds and immerse ourselves in a new digital reality. We can fight intergalactic wars, play as our favorite football players and explore vast worlds. When you pick up an RPG, it can be immensely satisfying to sink time into fleshing out your character, just as it can be satisfying to hold off your enemy under hails of gunfire in an online multiplayer. But how do game developers keep us hooked?
Internet of Things, or IoT, has changed the frequency with which we actually interact with machines. Last year, there were an estimated 6.6 billion IoT devices in use, and it’s not only consumers using them. Everyone, from organizations to governments are looking at IoT to streamline processes and improve productivity in newer ways. Their use is actually expected to triple in the next five years.
One of the recommended security tools that you use on your personal computer is a firewall. This is equally true for a dedicated server or virtual private server. A firewall is used to prevent unauthorized connections to or from your server. It does this by matching connections against a list of rules for what the firewall should allow or block.
Online shopping is in its golden years. For businesses having an online retail presence since the internet was barely able to crawl, one thing remains unchanged: customers expect both online and offline and one should complement the other.
The music industry has acted as the frontline in digital disruption throughout history. From rock n roll being the devil’s music to punk heralding total anarchy and beyond, music is never out of the headlines for very long. However, seismic disruption started with pioneering pirated music service, Napster, at the turn of the century. Napster, illegally, handed the keys to the consumer to every record label’s music cabinet and asked for nothing in return.
2016 saw as many as 4,000 ransomware attacks each day throughout the year. This number is expected to increase this year. While most of the Internet of Things (IoT) enabled devices do not store sensitive information till now, hackers will find ways to reveal personal information soon.
Shopping is a necessary evil. It’s something we all need to do if we want to eat, wear clothes and furnish our homes, but the high street retail experience often delivers a side-dish of stress and frustration alongside our purchases. You could also be forgiven, given the decidedly user-unfriendly aspects of some elements of physical shopping, that those that drive changes in physical retail hate shopping too.